Access: Acceleration Gate, T2 Battleships
& Below
Note: Each room of this complex includes
multiple acceleration gates, of which only one is correct; a wrong choice will
take you back to the beginning. To successfully navigate it, each time you warp
in, position your camera above your ship, with the front of your ship facing
the top of your screen at “12 o’clock”. The correct sequence of gates across
the four rooms is 9 - 9 - 9 - 3. I
recommend putting your character in a fleet and broadcasting the gate you take
in increasing integers as you go deeper, so that if you make a mistake, you can
simply take the gate with the highest number to continue to the next room.
Room 1
Initial Defenders
6 x (Elite Frigate) Various Dire Frigates (Stasis Webifier) (Warp Scrambler)
12 x (Battleship) Various Battleships
Structures
12 x Acceleration Gate (The “9 o’clock” gate leads
to Room 2)
(Open
upon warp-in; no need to kill rats)
Room 2
Initial Defenders
12 x (Elite Frigate) Various Dire Frigates (Stasis Webifier) (Warp Scrambler)
10-20 x (Frigate) Various Frigates
15 x (Cruiser) Various Cruisers
5 x (Battleship) Various Battleships
Structures
12 x Acceleration Gate (The “9 o’clock” gate leads
to Room 3)
(Open
upon warp-in; no need to kill rats)
Room 3
Initial Defenders
4 x (Elite Frigate) Various Dire Frigates (Stasis Webifier) (Warp Scrambler)
8 x (Cruiser) Various Cruisers
2 x (Battleship) Various Battleships
Structures
4 x Acceleration Gate (The “9 o’clock” gate leads
to Room 4)
(Open
upon warp-in; no need to kill rats)
Room 4
Initial Defenders
6-12 x (Frigate) Various Dire Frigates (Stasis Webifier) (Warp Scrambler)
6-12 x (Cruiser) Various Cruisers
Structures
4 x Acceleration Gate (The “9 o’clock” gate leads
to Room 4)
(Open
upon warp-in; no need to kill rats)
Room 5
(Note:
for this room, you need to keep moving quickly. The station fires citadel kinetic
torpedoes that hit extremely hard; prioritize killing webbing ships).
Initial Defenders (if you can tank this, the
rest is pretty easy)
4 x (Stasis) Stasis
Webification Tower
(Stasis
Webifier)
8 x (Sentry) Cruise Missile Battery
18 x (Elite Frigate) Various Dire Frigates (Stasis Webifier) (Warp Scrambler)
5 x (Destroyer) Various Destroyers
5 x (Cruiser) Various Cruisers
10 x (Battleship) Various Battleships
1 x (Outpost) Station (Stasis Webifier up to
50km, Fires Citadel Kinetic Torpedos) (23rd Tier OPE, Pith X-Type Modules, Dread
Guristas Battleship Modules, Rattlesnkae BPC)
First Spawn (upon attacking the station)
4 x (Battleship) Various Battleships
Second Spawn (when station hits 1/2 Shield)
5 x (Elite Frigate) Various (Stasis Webifier)
4 x (Elite Cruiser) Various (Mostly Thermal Damage)
Third Spawn (when station hits 1/2 Armor)
5 x (Elite Cruiser) Various (Mostly Thermal Damage)
8-10 x (Cruiser) Various (Mostly Thermal Damage)
Fourth Spawn (when station hits 2/3 Structure)
5 x (Elite Cruiser) Various (Mostly Thermal Damage)
6 x (Battleship) Various
Fifth Spawn (when station hits 1/3 Structure)
8 x (Elite Frigate) Various (Stasis Webifier)
This is a sequence for anomaly-escalated maze. The regular scanned maze has a bit difference sequence. There are different methods of choosing the right one.
ReplyDelete1) f11 - center camera north (12 o'clock) - 8 - 1 - 4.30 - 1.30
2) filter overview by distance. Choose 3-1-4th gate from the closest to farest. 4th room - take the rightmost gate.
3) clock system while aligning camera to the north...
Etc etc
Note: I've run about 20 Mazes in the past year, and all of them followed the 9-9-9-3 (with the first one being between 8 and 9, actually). However, I want to preserve this info in case my experience isn't complete.
DeleteI can confirm that the gate sequence depends on the fact if the site is scanned down or is an escalation from a cosmic signature
DeleteThanks a ton, just ran a scanned Maze for the first time. The second method, sorting gates by distance worked fine for me, got through the first time no prob.
DeleteIf you can Tank the final room, kill (outpost) Station, bookmark the can it leaves behind, and warp out. Come back a couple minutes later and you don't need to kill any of the rest of the rats.
ReplyDelete