To some extent, we all have to make assumptions. Those assumptions might be as
simple as, “The passersby aren’t going to shoot me,” or “Drivers will follow
the rules of the road.” Or, they might
be as uncertain as, “I’m going to stand up to this hulking bully, and he’ll
back down.”
Now, those are obvious examples. But in most cases, useful assumptions look
exactly like bad ones. They always look
reasonable when we make them, and we can always justify them with some semblance
of logic.
The devil of it is… we need to assume certain things. In fact, we absolutely cannot exist without
assuming. The very fact that we can
separate one group of atoms from another and call one “chair” and the other
“floor” is an assumption.
In Eve, we estimate the way enemy
ships are fitted based on our experience and the likelihood of us being
correct. If you find a Kestrel in a
faction warfare site, you’re going to assume he’s light missile fit and will
attempt to kite you. And you’re probably
right.
Except for when you’re not, he’s
rocket fit, and moves in close to scram you.
I hope you weren’t flying an arty ship…
I’ve made the claim on and off
that I felt the Confessor could take out any single frigate in the game easily,
and very likely at least two frigates by itself. I felt that Propulsion mode gave enough of a
speed advantage that it could dictate range, and Defensive mode managed the
tank.
One of my corpmates, Aetius
Saissore, was curious how long his Hawk could last against my Confessor, so we
decided to try it out. I went into it
expecting my Confessor to tear him apart, but I wanted to test the ship in the least
favorable reasonable scenario I might find myself in. Aetius used one of his usual fits with an
omni tank he might use when roaming, instead of fitting a heavy EM tank to
fight laser boats. I knew nothing else
about his fit when the fight began.
The Confessor fit I used was the
following:
Pseudoelectron Containment Field I
Heat Sink II
200mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane
II
Co-Processor II
Limited 1MN Microwarpdrive I
Fleeting Propulsion Inhibitor I
Faint Warp Disruptor I
Small Focused Pulse Laser II,
Conflagration S
Small Focused Pulse Laser II,
Conflagration S
Small Focused Pulse Laser II,
Conflagration S
Small Focused Pulse Laser II,
Conflagration S
Small Focused Pulse Laser II,
Conflagration S
Small Focused Pulse Laser II,
Conflagration S
Expanded Probe Launcher I, Sisters
Combat Scanner Probe
Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Energy Collision Accelerator
I
We decided to start the fight at
zero. Normally, if I was a rocket or
light missile ship, I’d keep out of scram/web range and kit him with
Scorch. But I wanted to test the ship against unfavorable
circumstances. I did assume, though,
that I’d be facing a web/scram when we decided to go at zero. But I didn’t want to counter-fit based on
knowledge I wouldn’t have during a normal fight.
I started in Sharpshooter mode to
gain a target lock first, and I applied my web and scram as I swapped to
Defensive mode. When I saw the web and
scram from Aetius’ ship hit me, I wasn’t particularly surprised. Then his rockets started hitting me. At first, I felt pretty confident, as I
dropped his shields to 30% with my first two rounds.
When his ASB quickly boosted his
shield back up, I realized what I was facing.
I checked his speed and saw him at afterburner speed, so I could guess
at his fit… AB-scram-web-dual medium ASB in the mids, and rockets in the highs,
with probably some fitting modules in the low slots to fit both of those mASBs.
I wasn’t too worried at first,
since I was putting out 423 dps. I tend
to fly shield ships a lot, so when the shields in my armor-fit Confessor
dropped quickly, I was a bit alarmed.
But my armor buffer was doing well.
But, despite all that, every time
I did some damage to his shields, Aetius repped them up again. A quick burst of overheating on my lasers
brought him to 50% armor, but there it held (I had to stop before I burned
out). He was tanking me.
I couldn’t believe my eyes… my
tracking was fine, the range was within optimal, and Aetius’ incoming dps
wasn’t much. But I couldn’t break him
within web-scram range.
We stopped the fight in structure
(sorry, mates, no kill mails today!), with me feeling a good bit more humble
from the experience.
Then Aetius announced he had taken
drugs and have a full set of mid-grade Crystal implants (including the Omega)
and had taken a standard blue pill.
Combined, they doubled his rep strength, giving him 322 shield per
cycle.
Sparring is about finding your limits and
seeing how far you can push your ship.
And through that fight, I learned that a Confessor isn’t as powerful as
I thought. Links, implants, and boosters
can massively affect the abilities of your opponent in ways you can’t
immediately see.
Sure, all we proved is that an
armor buffer-tanked Confessor can’t take an implanted, drugged dual-ASB Hawk
engaging within scram/web range and fitting an AB... that’s a very specific set
of circumstances. But all of that was
done with a single pilot without links.
And that’s an important thing to learn.
Every ship has its limits, and
it’s easy to assume you know who will win a fight based on ship stats
alone. But that assumption, more often
than not, is wrong. In that fight, with
those circumstances, Aetius beat my Confessor with a Hawk – a fight I assumed
I’d win easily; I even told him ahead of time, “I’m curious to see how much I
win by,” – and that fact alone reminded me that assumptions, while necessary,
are a slippery slope that can easily lead to very embarrassing losses.
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