Thursday, March 3, 2016

Serpentis Base (unrated) >> Contract Killers

Access: Acceleration Gate, T2 Battleships & Below

Room 1

Initial Defenders
2x (Destroyer) Corelior Soldier
2x (Elite Cruiser) Corelum Guardian Chief Guard/Sentinel
3x (Battleship) Core Port Admiral

Wave 1 (Triggered by killing Initial Group)
3-4x (Cruiser) Corelum Chief Patroller/Watchman

Wave 2 (Triggered by approaching Acceleration Gate)
2-3x (Battlecruiser) Corelatis Captain/Platoon Leader

 

Room 2

Initial Defenders
4x (Cruiser) Corelum Chief Guard/SafeGuard

Wave 1
2-3x (Battlecruiser) Corelatis High Captain/Wing Leader
2-3x (Battleship) Core Admiral/High Admiral

Wave 2
3x (Destroyer) Corelior Artillery/Soldier
4x (Cruiser) Corelum Chief Infantry/Sentinel
0-1 (Battleship Commander) Shadow Serpentis Baron (Escalation Trigger) (Shadow Serpentis Battleship Modules)

Structure
1x (Station) Serpentis Armory (Alternate Escalation Trigger)

Escalation: Contract Killers, Part 1

Access: Gateless, Free Access

Initial Defenders
4x (Elite Frigate) Coreli Guardian Patroller/Watchman (Sensor Dampening)
4x (Elite Cruiser) Corelum Guardian Chief Defender/Sentinel
4x (Battlecruiser) Corelatis Captain Sentry/High Captain
4x (Sentry) Serpentis Cruise Missile Battery
0-1x (Battleship Commander) Shadow Serpentis Rear Admiral

Wave 1 (Spawns after 1 minute)
3x (Elite Frigate) Coreli Guardian Patroller/Watchman (Sensor Dampening)
4x (Elite Cruiser) Corelum Guardian Chief Defender/Sentinel
4x (Battlecruiser) Corelatis Captain Sentry/High Captain

Wave 2 (Spawns after 2 minutes)
4x (Elite Frigate) Coreli Guardian Initiate/Spy (Stasis Webifier, Warp Scramble)
3x (Elite Cruiser) Corelum Guardian Chief Defender/Protector

Wave 3 (Spawns after 25 minutes or destruction of previous spawns)
1x (Battleship) Avon Cobergneyde (Core Grand Admiral) (Escalation Trigger) (Shadow Serpentis Battleship Modules)

Wave 4 (Spawns after destroying Avon Cobergneyde)
3x (Battlecruiser) Corelatis Captain/Platoon Leader/Wing Leader
3x (Battleship) Core Baron/Commodore

Escalation: Contract Killers, Part 2

Access: Gateless, Free Access

Initial Defenders
4 x (Sentry) Cruise Missile Battery
3 x (Elite Frigate) Various Elite Frigates (Stasis Webifier) (Warp Scrambler)
3-4 x (Elite Cruiser) Various Elite Cruisers (Sensor Dampening)
3 x (Battleship) Various Battleships
0-1 x (Battleship) Shadow Serpentis Battleship (Shadow Serpentis Battleship Modules)

Structures
1 x (Station) Serpentis Drug Lab (Triggers Defense Spawn on attack) (Triggers Officer Spawn on Destruction)
1 x (Station) Serpentis Drug Factory (Fires Purgatory Citadel Torpedoes) (Stasis Webifier to 50 km)

Defense Spawn
5 x (Elite Frigate) Various Elite Frigates (Stasis Webifier) (Warp Scrambler)
4 x (Battlecruiser) Various Battlecruisers
4 x (Battleship) Various Battleships
0-1 x (Battleship Overseer) Quertah Bleu (Good damage with excellent tracking, but weak tank) (Core C-Type Modules, Shadow Serpentis Battleship Modules, Vigilant BPC, Vindicator BPC)

Return to the Cosmic Signature Ratting Guide.

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