Access: Acceleration Gate, T2 Battleships
& Below
Room 1 (Waiting Area)
Initial Defenders Group 1 (30km ahead)
1 x (Sentry) Sentry Gun (Tower Sentry Angel I)
2 x (Destroyer) Gistior Seizer
1 x (Destroyer) Crimson Squire (Corpior Friar)
Initial Defenders Group 2 (40km starboard)
2 x (Destroyer) Gistior Defiler
Initial Defenders Group 3 (60km port)
1 x (Sentry) Sentry Gun (Tower Sentry Bloodraider I)
2 x (Destroyer) Corpior Devoter/Friar
1 x (Destroyer) Crimson Squire (Corpior Friar)
Initial Defenders Group 4 (75km starboard)
3 x (Destroyer) Corelior Infantry/Sentinel
Initial Defenders Group 5 (100km port)
1 x (Sentry) Sentry Gun (Tower Sentry Serpentis I)
3 x (Destroyer) Corelior Infantry/Sentinel
1 x (Destroyer) Crimson Squire (Corpior Friar)
Initial Defenders Group 6 (70km ahead, near gate)
2 x (Sentry) Perimeter Sentry
2 x (Destroyer) Crimson Squire (Corpior Friar)
3 x (Battleship) Crimson Paladin (Corpus Archon/Prophet)
Room 2 (Industrial
Sector)
Initial Defenders
2 x (Sentry) Blood
Stasis Tower
(Stasis
Webifier)
3 x (Sentry) Tower Sentry III
2 x (Sentry) Blood Cruise Missile Battery
8 x (Destroyer) Crimson Squire (Corpior Cleric/Friar)
3 x (Battleship) Crimson Elder (Corpus
Apostle/Monsignor/Oracle)
2 x (Battleship) Corpus Harbinger (Energy Neutralizer)
Structure
1 x Crimson Hand Container (Blood Raider Cruiser
Modules)
Room 3 (Central
Processing)
Initial Defenders
1 x (Sentry) Crimson Sentinel (Stasis Webifier) (Note: Crimson Sentinel
is almost invulnerable, but does not need to be destroyed to activate the gates)
3-4 x (Battleship) Crimson Paladin (Corpus Archon/Prophet)
8 x (Battleship) Crimson Elder (Corpus Apostle/Oracle)
Structures (45km)
1 x Acceleration Gate (starboard) (Leads to optional Room
4a (Supply Sector))
1 x Acceleration Gate (port) (Leads to Room 4b
(Sector Command))
Room 4a (Supply Sector)
-optional-
Initial Defenders (aggro at 30km)
14 x (Sentry) Sentry Gun (Tower Sentry Bloodraider III)
9 x (Sentry) Blood Cruise Missile Battery
21 x (Destroyer) Crimson Squire (Corpior Cleric/Friar)
2-3 x (Battleship) Crimson Elder (Corpus Monsignor)
2-3 x (Battleship) Crimson Elder (Corpus Harbinger) (Energy Neutralizer)
Structures
1 x Acceleration Gate (Leads to Room 3
(Central Processing))
Room 4b (Command
Sector)
Initial Defenders Group 1 (30 km)
3 x (Sentry) Sentry Guns (Tower Sentry Bloodraider III)
(aggro at 30km)
1 x (Overseer Battleship) Crimson Lord (19th Tier OPE, Corpum A-type Modules, Dark Blood
Battleship Modules)
Initial Defenders Group 2
11 x (Sentry) Sentry Guns (Tower Sentry Bloodraider III)
(aggro at 30km)
4 x (Sentry) Blood Cruise Missile Battery
2-4 x (Battleship) Crimson Elder (Corpus Monsignor)
2-4 x (Battleship) Crimson Elder (Corpus Harbinger) (Energy Neutralizer)
Return to the Cosmic Signature Ratting Guide.
Return to the Cosmic Signature Ratting Guide.
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