You’d have to be a complete hermit not to realize that
something big and important is happening in the Crimea right now.
Since we’re all Internet Spaceships dorks, let me
summarize. Ukraine used to be a province
of the Soviet Union. The Russians (who
kind of ruled the Soviet Union) kind of want all their territory back,
particularly since ever since Russia saw itself as Russia, they wanted a
warm-water port. They fought the Turks
back in Catherine the Great’s time in order to get that territory, so they’re
partial to it. It doesn't hurt that one
particular region, the Crimean peninsula, is about 40% Russian.
So, when Ukraine – who owned that patch of dirt until a week
or so ago – had some internal disability and ousted their elected leader,
Russia took the opportunity to smuggle the Ukrainian president out, and he
conveniently asked for Russian help to reestablish control. Thus, Russian troops in Crimea. I doubt they’ll ever leave.
Why does this matter to Eve?
Well, the recent disbanding of Darkness of Despair initially appeared to be a direct result of this real-world conflict, since
-DD- has a good number of both Russian and Ukrainian pilots. That ended up not being the case, but it
raises an interesting question.
Should Eve pilots show each other respect when they face real-life
troubles in their home country? Should
enemies of a heavily Ukrainian alliance, for instance, temporarily suspend sov
warfare during such troubles since, the chaos would likely affect fleet
numbers? If the U.S. were to suffer a
civil war, should EU-heavily enemies of the CFC back off for a time until
things straighten out, provided that the CFC didn’t escalate during that truce?
Do Eve players owe each other some slack amid real life
struggles affecting large numbers of players?
How far does that extend? Should
it affect thousands? Hundreds? Dozens?
Personally, I do think Eve players owe each other some basic
respect – and yes, even between the CFC and N3.
We are a community, albeit one that viciously attacks each other online. And while I personally love to kill N3, Test,
PL, the Faction Warfare pilots… that’s all it is. I don’t hate the players themselves, I don’t
hold anything against a person in real life.
And I’m sure I’m not alone.
I doubt many players truly wish ill on other players. Sure, some care about their fellow players
only to keep themselves stocked with a steady supply of targets. Others may threaten a ganker in real life,
but once cooler heads prevail, it rarely ever happens. This is a game.
But, even if we meet that common ground, what do we do with
that realization? My feeling is that
when things like this happen, it’s only fair not to generate or exploit timers
(customs office, POS, sov, station).
After all, if your country is in the midst of civil war, while some of
your players may be able to log in, surely some have bigger concerns. It doesn't seem fair to take advantage of a
RL crisis for in-game benefit.
But if a player from a troubled country logs in an finds
himself on the cusp of losing a ship to PvP… no, I don’t think we should let
him off. Alliances may be affected by a
RL crisis, but individual players, if they choose to log in, want to play Eve,
and all that entails. You roll your
dice, you take your chances. Their odds
of being ganked or killed in an honor duel are the same regardless of what’s
happening in the real world.
I hope the situation in Ukraine is resolved quickly, of
course. The political and social
ramifications for Ukraine, Russia, and the old Eastern Bloc really aren't the
focus of this article, though.
The -DD- disband doesn't seem to be related to Ukraine, but
perhaps other situations right now in the game are. Perhaps you’re thinking of reinforcing a POCO
owned by a Ukrainian corp. Perhaps you
planned to attack a Ukrainian POS. Out
of respect for your fellow players, maybe you might consider delaying it a
couple weeks, until they can have an “any-normal-day” chance of defending it.
The Eve activities that are memorable and satisfying are the
ones you have to work hard to achieve.
There’s an honor in treating players fairly, even in a game where
characters scam and exploit each other.
And that’s a real honor that reflects not on your persona in the game,
but the way you face people for real, even if they’re separated by two computer
screens and thousands of miles of cable.
Just because we’re trying to kill each other doesn't mean we
have to hate each other.
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