You folks may have noticed that, over the past few days,
I’ve not written very much. Well, as is no real surprise to anyone at this
point, TISHU has been having a lot of fun causing mayhem in Fade. We’re
hotdropping with black ops battleships. We’re using a copious amount of
dictors. We’re catching folks with anything cloaky.
One thing we definitely are not doing is trying to be fair.
We’re looking for scalps, and fairness isn’t in the cards.
This has been a delightful diversion, and I’ve been racking
up some kills, too. I made my way down in my ratter hunter, with the intention
of flying it until I lost it; so far, I’m still rolling.
So far, accruing kill marks has been like trying to work up
a good chain of attacks in Assassin’s Creed Syndicate… it’s driving me forward.
But I wonder… will I get to the point where I start to worry about losing a
ship with high kill marks? Will I get to
the point where I don’t want to risk flying my “ace” Heretic, for instance?
Could kill marks become a disincentive towards PvP?
Presumably, if you are doing BLOPs drops on targets that are almost certainly not going to threaten your dropped ships, you are already far down the road of avoiding risky PVP...right? =p
ReplyDeleteI see what you did there!
DeleteIn all honesty, though, I've been taking some fights I really shouldn't. My next post is going to be about killing a few ships under the nose of backup. Gotta take those risks or you're not living!
What CCP has managed to do is make ships non-interchangeable. This kind of undermines one of the old "rules of Eve" we tried to teach the newbies ("Ships are replaceable tools, don't get attached"). Citadels do something similar. Eventually it will no longer be true that "you are only safe while docked up." (at least in Null).
ReplyDeleteOR does it simply encourage you to "retire" a ship and buy a new one, creating a new, albeit limited, isk sink? Maybe you keep that prize in your hangar and try to outdo yourself? That might actually encourage me to have ships in more than two locations!
DeleteStoring ships into a hangar is not isk sink. It is a ship sink.
DeleteMore information, please. Ships cost me isk to purchase, and if I'm never going to use them, doesn't that constitute and effective sink, if not an actual one?
DeleteMaegarom is correct, that is not an example of an isk sink to the game only to you (Talvorian) personally. The reason is simply that you paid another player isk for that ship, hence your isk was not removed from the overall system. A true example of an isk sink is purchasing a skill book from an NPC sell listing, or paying isk (along with clone tags) to improve your sec status, or using a repairshop at an NPC station. Notice how in those examples the isk moves from a player to CCP (acting as an NPC) and not from one player to another.
DeleteThat makes sense. I admit I was thinking about me personally spending more isk on assets.
Deletehow about a new ship type kill mark?
ReplyDeleteeach time you hit 10 kill marks in a ship type any future ship of that type starts with one mark.
so you get a new hull and it has
xxxx
then as you get kills in it, it adds ship kills like current system
xxxx
iiiii
until you hit 10 or 20 etc
xxxxxx
iiiii iiiii iiiii iiiii iii
then you blow up and the new ship starts as
xxxxxx
Someone in Alliance chat had the idea, what if the number of killmarks on a ship was recorded on its killmail? That would lessen the attachment nicely.
ReplyDeleteYeah, that was passed around my comms as well. That would be a nice touch, I think. And you should be able to feel some pride in being a giant killer!
DeleteAnother thought could be different type, size or colour marks for total kills with that type of ship and then different for kills with that specific hull you are flying.
ReplyDeleteSo you have a row of marks all the time, maybe a bit less prominent. Then the more obvious blatant marks is your current streak.
I've enjoyed it. Even found kill marks on ships I didn't remember pvping in. So it's helped me remember some forgotten fights which was a nice byproduct. My current goal is to rack a hauler up with killmarks.
ReplyDelete