The act of moving is a surprisingly complicated one. Not only do you need pack up your stuff and
unpack it at the other place – which takes at least twelve or fifteen hours in
and of itself, for a small move – but you also need to go through a number of
simultaneous processes at the same time.
First, you have the “keep or toss” debate about every object
in your house. As you spend time in a
location, you accrue. Some of the things
you gather is “stuff” that is useful.
Some is “shit” that was formerly useful or the result of a temporary
lapse in judgment. But each item has to go through that analysis. I spent the last five days doing exactly
that, and carted off two cars’ worth of “shit” for the dumpster.
At the same time, you also have the chance to “re-roll” the
layout and positioning of everything. Always felt your dishes were
inconveniently located? You get another chance to lay it out more efficiently.
For me, I was never happy with the layout of my living room furniture, and now
I’m able to redesign it a lot better, without spending a dime.
But, all of that is incredibly taxing, and this move – even
though it’s a mere ten minutes away – has sapped me of any energy I might have.
All of that is, of course, a roundabout way of saying, “Sorry for the drought”
for the past few days as I moved.
Apparently, I'm not the only one moving; Bat Country and Blawrf McTaggart are too.
Earlier this month, I shared some opinions about my experience in the CFC over the past few months, which culminated with my decision to leave. In my
opinion, the CFC existed to counter the PL/NC. alliance, and with that gone,
it’s an antiquated entity that provides nothing of value any more to the
PvP-minded players who made it what it was.
Those players are not satisfied with the no-risk “holding pattern” PvP
and are leaving, while being replaced with straight-up carebears.
Now, this isn’t necessarily a bad thing; null PvPers begin
as carebears who move out to null and find that the income stream makes them
more inclined to fight other players. We’re seeing the seeding of null-sec with
risk-averse ratters who are future PvPers. Plus, it’s pulling people into null
that otherwise wouldn’t go there. All good things. But the CFC has defeated its
Carthage and is
now progressing towards the empire of Romulus Augustus.
Bat Country, Endie, and Blawrf leaving are bellwether
indicators that my experience isn’t isolated. Many of the reasons they cited
for frustration reflect the lack of content that is making the decision to
leave or log off easier day-by-day (incidentally, I suspect those who log off
are more likely to be the goon loyalists, and those who leave more likely to be
the Eve loyalists, but that’s a topic for another post…).
What makes this development even more surprising is that
these defections are happening from within Goonswarm – and by leadership and
key corporations at that. This isn’t some supporting CFC alliance deciding they
don’t want to play by CFC rules anymore. This is defection at the very highest
levels of those who helped make Goonswarm as powerful as it is. They’re
bleeding talent.
On one hand, I’m not surprised to see this happening;
strength always bleeds complacency, and being the final survivor isn’t very
much fun. Eve is a game, after all, and we need uncertainty and gridlocked
“trench warfare” to provide the constant feed of content we all want. In our
hearts, we don’t want to “win Eve”; we want to experience enough victories that
we feel we’re making progress, but enough setbacks to prevent a final victory
leading to peace. We live for the
tug-of-war.
On the other hand, though, I’m always sad to see something truly
great decay. The fall of Rome
upsets me. I’m incredibly troubled by the lack of focus and signs of decay in America today.
And Goonswarm was truly great in its ability to marshal the will to achieve
victory time and again.
In business, the “tipping point” is the moment at which all
of the effort dedicated to an objective begins bearing fruit and inertia begins
to work in your favor. When you’re building mind-share for a product or
solution, you have to put in disproportionate work at the beginning to drive
trial and adoption. You may have the best widget in the world, but you have to
put forth tremendous effort to get people to buy into it.
When you do, though, at some point you find that your
product speaks for itself; word-of-mouth and positive press take over and your
promotion takes on a life of its own. It’s as if you’ve succeeded at pushing
the boulder up the hill, have crested it, and it has started rolling down the
other side. Now, your objectives are to slow it to a manageable speed and guide
it so it doesn’t hit any houses on the way down.
For the past year and a half, we’ve seen the CFC moving
towards a tipping point; Eve has been boring for them; they’ve had everything
they needed, they’ve defeated all their major enemies, and they can’t generate
enough content near enough to their space to satisfy their members.
Deployments, which kept them going for so long, are a thing of the past with
jump fatigue and FozzieSov, and even if they could deploy, who would they
fight?
But all of the pressures have built up over the months, and
prominent members have finally had enough. There seem to be two factions in GSF
– the Endie/Blawrf/Suas faction on the one hand, and the Sion/Mirana faction on
the other. It sounds like the former
fought for the kind of content that helped GSF get to where it is today; the
latter appears to want to maintain the status quo they find themselves in
now. Becoming vs. being, as it were. And
Blawrf’s group seems to have had enough.
I think we may be seeing the tipping point in the life of
the CFC now. Without an enemy to threaten their existence, I don’t see a course
that improves their chances of survival.
And, in a way, that’s sad. GSF as it exists now is not
positive for the game, but a GSF from 2010?
That would be a powerful force to knock around some billiard balls on
the table. We need to stop thinking of them as the same entity, though. They’re no more similar than the Rome of
Cincinnatus and the Rome of Diocletian.
But in another way, it’s vindication that Eve players, while
bound by friendship, ultimately play for content; that, above all, is the
function corporations, alliances, and coalitions need to provide. That
stability is comforting, and gives me faith in the future of the game.
What I found most scintillating was the flat-footed response of the usual cadre of Goon Reddit posters.
ReplyDeleteWhen you left, there was a dominating line of thought: "Talvorian never understood Goonswarm. He was never really a Goon". It was a good argument to make, since you were willing to lay your thoughts out.
Here, they're baffled: Endie and Blawrf are Goon , in the deepest sense of the word. They're the founding fathers of a glorious republic.
What do you do when Romulus has returned to Rome? What do you do when Washington has come home? How do you other Blawrf, Endie or SUAS?
The answer is: you can't.
That's what's so interesting, as well. Of course, this whole thing could be a giant, multi-headed troll. Don't worry though, if it is, and (god forbid...) Gevlon is right, I have a response to that, too!
Delete"the Sion/Mirana faction"
ReplyDeleteAided by His Imperial Highness, The Mittani? It isn't possible to stay neutral in any organisational debate, unless you're so unimportant as to be irrelevant. Mittens isn't that, nor would he let himself be.
The thing I find strangest about this whole cavalcade is Mirana.
Who is Mirana? How has He/She remained so quiet whilst obtain such reach? Organisations like GSF aren't quiet. Leaders in EVE are noisy, forceful individuals. How do you climb that high, whilst remaining invisible?
I wonder, what analogy fits this situation: is Endie's group the Old Bolsheviks, caught out by the march of modernisation? Is it the Senate, exiled and destroyed by Caesar?
Mirana was a nice woman I had a lot of conversations with back in Razor, before her corp joined GSF. I didn't interact with her decision-making, though, so I can't say anything about her "style". I remember her being a riot on comms when she was drunk, though.
DeleteDon't forget this pôsitive point:
ReplyDeleteThey are not leave eve, they want to play it again!