Yes, this is going to be a smug post. I tend to use a lot of words to try to make myself clear. I I’ve been pretty harsh on players who engage in aspects of the game in ways that actively, passionately, and exclusively eliminate the possibilities of interacting with other players in non-consensual ways. The whole warp core stabilizer thing is just one example.
In other words, all the people who want to play the game without interacting with other players.
I’ve said before that Eve is an MMO and solo play is contrary to the purpose of an MMO. Now, not every element of gameplay MUST be multiplayer, and players aren’t wrong for engaging in solo activities. Rather, I’m referring to an error of intention, not action. You’re playing Eve wrong if you log in with the explicit, overt desire to not interact with anyone and you view other players as ruining your game.
Folks have complained that this attitude is exclusionary. Not at all. My goal is to condition players towards enjoying emergent, sandbox activity. To view player interactions as challenges, not ruinations. To accept player-induced losses as the cost of doing business, not as a reason to rage. To view interactions with other players as challenges that serve to help you grow, improve, and become educated, not as interruptions or distractions.
This approach to the game makes players less inclined to rage-quit when they suffer a setback and more inclined to become more passionately engaged with the game. CCP’s data on player retention confirms this. My goal, then, is player engagement, retention, and interaction by setting expectations correctly and modifying player attitudes to accept and adapt to what Eve offers, not resist and condemn it. And this is good for everyone.
And today I won. I quote from CCP Fozzie’s summer null-sec sov announcement:
“Playing with and outplaying other human beings is the core of Eve, and putting players in contact with each other is a big part of that. If people can fight over an asset without ever coming into contact with each other, we’ve lost something very valuable.” -CCP Fozzie