In times of low activity, stresses appear. Alliances crumble because weaknesses within
become that much more apparent.
Corporations find their reason for existing isn’t sufficient to satisfy
their members. Sometimes, corporations
can even find that they don’t have a reason for existing, only an enemy to
fight, and crumble once that fight ceases to drive them.
In the best of cases, you simply get bored. When this happens, leadership tends to
respond with, “So, make your own content!”
They forget, of course, that the whole point of joining a specific
corp/alliance is to participate in the content provided by it. If a person wanted to exist solely on his own
content, he’d go it alone.
But, all slow periods end, and it’s always wise to measure
the value of a corp/alliance by the length of your experience. For myself, Razor is somewhat low on
meaningful activity right now (we still have inty roams, honor fights, and
thunderdomes). It’s a pervasive problem
throughout the entire CFC.
But, I love my corporation, and I realize that Razor itself
has done well by me over the past two and a half years. So I consider all of that history in giving
the benefit of the doubt, and I’m not going anywhere because of a temporary
lull. So I’m going to take them up on
the, “So, make your own content!”
But this can be hard.
We don’t all have the time to scout out twenty systems to find a
target. Some of us have only a couple
hours a day to play. Some of us don’t
have the resources to spend organizing a fleet.
We play Eve for immediate fun.
So here are a few ideas to generate immediate fun,
regardless of the alliance you’re in.
2) Go solo in FW
space. Faction warfare space is a
great place to find 1v1 fights. Sure,
most of them happen in T1 frigates and destroyers, but flying and fighting
those ships will help you hone your own skills.
No allies or ship superiority to hide behind. Just remember to leave your links at home, or
it negates the whole purpose of this kind of education flying.
3) Suicide roam
through null-sec. Pick a ship,
choose a destination at least 20 jumps through null-sec, and try to
survive. Take any fight you can find,
regardless of how outnumbered you are. I
once did this against 12 T1 frigates with a Blarpy and ended up killing 6 of
them before leaving (and surviving).
4) Take a gang to
someone else’s war. Right now, the
Providence area is hopping with activity.
While your alliance may not be officially joining the fight, that only
goes for sov warfare (dropping SBUs, TCUs, hitting structures). There’s not reason you and some of your
corpies can’t deploy to a nearby area and kill targets of opportunity. Aim for anyone… much like snipers, the point
of shooting defenseless ships is to attract more meaningful targets (gangs)
that try to save or avenge them. Forget
“honorable third party”, deploy yourself and some friends if your alliance
won’t deploy. Chances are the group that comes with you will be more hardcore
PvP than the rest of your alliance at large, and you may be able to fly some
ships you’d otherwise not in this smaller gang setting.
It’s easy to forget that, even though you’re part of an
alliance, you don’t HAVE to be dependent upon that alliance for content. Do your own thing, take some friends and have
fun. If the alliance won’t provide the
content you want, there are a lot of low-effort ways to get that content. It doesn’t require a lot of coordination,
dozens of intel jabber channels, and coordination with other coalition
FCs. With all of these options, your
goal isn’t results or improving your alliance’s killboard, it’s about improving
your own personal skills. That’s the
most important objective you can achieve.
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