I’ve been having a great time playing Eve recently, although
much of it has been related to non-PvP activities, including setting up some
new towers and operations to fund my PvP.
But with that over, boy, are there a lot of things to talk
about! The first of those is our new
drones, the Gecko. I’m really excited
about these, as it fills a great niche that we desperately needed to fill. For a long time, we’ve been lacking a faction
heavy drone from the Caldari, who as we all know, are synonymous with
drones. Thank the Jove CCP got on this
major issue!
Ultimately, that’s what the Gecko is… spice. I really can’t think of many PvP scenarios in
which a Gecko is going to be particularly useful. Sure, it’s nice that the damage is more than
double another T2 heavy drone, but those drones are going to be expensive, and
drones have to be – by their very definition – expendable. Are you going to be willing to surrender
those drones and warp off? I admit I’d
hesitate for an extra moment to see if that heavy drone could make its way back
to my bay before warping off.
That said, I’m very pleased that CCP offered them. It does add another option, and I’m sure more
than a few pilots will see only 3 drones instead of 5 out in space and think
they can tank the damage. That’ll be
amusing.
But what really strikes me about the launch of the Geckos is
that when CCP gave us a chance to earn a few extra, we did. Of course, what categories won them for
us? Mining and manufacturing. Wow.
Pvp isk destroyed? About 85% to
the goal. Even ratting didn’t earn us
any extras.
Sure, there’s the inevitable ironic observations about that,
and PvPers are definitely hanging their heads lower because of it. But doesn’t that tell you something about
your game? Players couldn’t achieve the
needed benchmarks in the two categories who would actually USE the Geckos. Either that means those players simply didn’t
care enough about them (meaning the perceived value was too low), those players
aren’t heavily motivated by gaining something of minimal value, or the ask was
disproportionate to the reward.
I suspect it’s the last one, despite my personal opinions to
the first. An active effort to
contribute to the isk destroyed benchmark could involve significant losses –
losses far outweighing the value of the Geckos themselves. So, what you saw was PvPers doing pretty much
what they do any given week.
PvP players tend to be motivated by selfish
considerations. But to encourage them to
us that greed to contribute to something greater than themselves requires
offering a carrot worth enduring the stick.
No comments:
Post a Comment