Our Friday night roam was delayed until Saturday because of
some ::serious business:: of a non-logistic nature, but on Saturday, my wife
decided that she wanted to play, so she controlled the keyboard and I
instructed her, answered her questions, etc.
So, Talvorian didn’t actually fly.
Things went very well.
A couple times, I actually had to run up to take care of one of our
daughters, or go to the bathroom, or get another drink, and she only managed to
get lost once. All in all, not bad. She even got to choose the ship-naming
convention of the night.
And, of course, she went with names from My Little
Pony. At first, everyone was aghast, but
after seeing all the semi-dirty names in
this list here, I bet you can see why they went with it. My wife’s ship was Pinkie Pie, if you’re
curious.
So, our fleet of dangerous ponies went off to terrorize
low-sec. Pinkie Pie, Twilight Sparkle,
Rainbow Dash, Fluttershy (see what they did there?) … yes, very terrifying.
And this was the experience we had.
Suffice to say, I was not impressed, nor was my wife. When the fleet took a quick break, she went
to bed, and I stayed on. Unfortunately,
that’s when things started to get interesting, and my wife missed all of it.
First, we came across a gang that consisted of a Talos,
Oracle, and Oneiros sitting on a gate.
The Oracle and Oneiros had pirate sec status, and we were surprised when
the Oracle actually engaged our scout, with the Oneiros repping him from the
gate gun fire.
We briefly debated whether to take that fight… a Talos with
even a little bit of range could eat us up, and we’d have to take that Oneiros
down first before we could see any meaningful damage on the other two. But we decided, “What the hell?” and warped
in.
Now, this happened late in the night, so many of us were
quite inebriated. I stepped up as target
caller and primaried the Oneiros once I realized he was sitting directly on the
gate and was repping the Oracle who had attacked our scout. It took us a good minute and a half to drop
him, so he could have easily saved himself simply by stopping the reps on the
Oracle.
Worth noting, he had a local shield repper. Yeah, I’m not sure why either. For all you keeping score at home, DON’T DO
THIS. Oneiroses should the armor fit,
not shield. Don’t fit reppers contrary
to your resistance profile. If he would
have fit a local armor repper, he might had been able to survive de-aggression.
But, once he went down, the Oracle succumbed quickly. The Talos?
He simply sat there, watching his friends die. He wasn’t pirate yet, so if (when) we
attacked him, we’d attract gate gun fire.
He had all the time in the world, then could simply jump through to
safety.
In fact, he probably stayed because he was debilitated from
laughing at his fleet mates on comms.
Why? Aggression mechanics changed
a long time ago, meaning the Oneiros should have known that repping a fleet
mate with an aggression timer caused him to inherit that same aggression
timer. The only explanation for him
sitting right on the gate was that he expected to rep the Oracle, then jump
through if things got hot. Otherwise, he
should have been about 40-50 km off the gate, aligned and ready to warp off if
he got in trouble.
I have to give credit to the Talos for just sitting there,
cool as ice, hoping someone aggressed him.
Once the Oracle and Oneiros went down, that’s exactly what we did, but
by then, he had no real chance of killing us before he died, so he simply
jumped through the gate as we scurried off to the sun to escape the gate
guns. Final toll was an Oneiros and Oracle for no losses.
After that, we jumped around a bit, chasing after more crying
children running from our little ponies, until I caught sight of a Sabre on
dscan heading towards the small FW plex I was sitting on. I know, right? A Sabre in low-sec? This guy obviously didn’t get the memo that a
Thrasher outperforms a Sabre in all battle categories, for a fraction of the
price.
He landed about 8,000 off me and began to pull range; I was
bumping into the acceleration gate, so I had to burn in from around 15 km. Suffice to say, this was ample time for him
to bite into my shields quite a bit.
Once I had my web and scram on him, I called for the cavalry to warp to
me, as I tried to get into a nice tight orbit.
With the MWD sling (going too fast for my own good), I ended up about
6500 off him, so I was in some real trouble by the time my fleet started to
land. They waved me off, but I knew it
was already too late to align and escape, so I tried one more time to slip
under his guns, but he ended up popping me.
I was able to hold him long enough for my fleet to gain
secondary points and kill him,
though. The really painful part is that
if I was flying my usual TD-fit Jaguar, only the missile launcher he had fit
would have done any damage once I got to within 3000 or so.
So ended my roam for the night, as it was getting pretty
late and the girls were likely to wake up a few times during the night. My wife is now convinced that she’s bad luck,
and as much as I try to tell her about time zones and how things start to heat
up on weekend-nights late in the USTZ, she felt she missed out.
But save for two players making questionable choices (the
Sabre in low-sec and Oneiros repping directly on the gate), it would have been
a fairly unremarkable fleet. Sometimes, that’s how it goes. If you can’t be good, sometimes you need to
settle for being lucky.
P.S. A big thanks to my youngest daughter, whose heretofore unknown bitter fear of My Little Pony made that video possible.
P.S. A big thanks to my youngest daughter, whose heretofore unknown bitter fear of My Little Pony made that video possible.
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