There’s nothing quite as liberating as taking a ship, setting off in a
random direction, and flying until you lose it.
Sometimes, you’re in for an early night.
Sometimes, you finally shut off the computer, lost in some distant
corner of Eve having found no one willing to give you a beautiful death.
When Repercussus moved to Goonswarm, I had to guess what ships I’d used
in each staging system. I joined a few
GSF squads, we had our staging system, our new home, a ratting system, and RP’s
low-sec home, all of which I needed to stock with ratting, scanning, solo
roaming, and small-gang ships. Fortunately,
no one supplies staging systems quite like Goonswarm, so I knew I could buy any
doctrine ships on-site.
Suffice to say, I got some wrong, and had to fly back and forth manually
flying the expensive ones to their new homes.
I was left with 7 Tristans and a Vexor that simply weren’t worth the
time it’d take to reposition them.
So, of course, I had to lose them spectacularly.
That left one Tristan that I could not, for the life of me, lose. I ended up flying all over Jove’s creation,
with jump after jump seeing. For two
days, I flew around looking for a fight.
FW farmers fled from me as I landed in their plexes. Miners warped off as I landed in their
belts. Anoms and sigs were clear as I
entered system. I even jumped into
Nennamalia and Sujarento, only to find the residents off elsewhere. That Tristan actually survived to make it to
Jita, where I sold it to return in a Proteus.
A Vexor in YA0 was my last displaced ship, so I quickly scanned down
the sigs in system, finding two wormholes.
The first was woefully empty with an offline POS (no modules, nothing to
scoop), but the second led to Sagain in Tash-Murkon… and a half-dozen people in
local.
Sagain is one of three low-sec systems tucked in the upper left corner
of the region (as per Dotlan). It’s a
low-sec island surrounded by high-sec, and it’s the home of a mercenary
corporation. I say that because I found
no one else in local except a few NPC corp pilots (likely alts). Finding a Coercer sitting on a gate, I three-volleyed
it with my drones as I aligned out, and warped off as another pilot entered
system.
And so my 3,000th kill was a partially-fit afk Coercer worth
1 million isk. But at least it was solo.
But after that, I made my way to the third and final system in that
pocket, only to find an Onyx sitting on the gate.
Now, in a Vexor, I doubted there was much of a chance of me escaping if
the Onyx decided to aggress me. So
naturally I decided to attack. I burned
back to gate and, the moment the warp disruptor hit me, I unleashed my drones
and overloaded guns on him.
Now, while I knew it was a very dumb decision at the time, I did hold
out hope that he might surprise me and be sporting polycarbons and sensor
boosters to catch me, which might give me a chance. But when my hybrid guns rammed right into his
brick tank and were only doing 26 damage per volley, it was pretty clear he had
fitted a thermal/kinetic-specific tank.
After the next two volleys proved that damage wasn’t a mistake, I shut
off all my modules, recalled my drones, and hugged the gate, hoping to survive
through my aggression timer. And I very
nearly did, too. In fact, if the Onyx
would have been alone, I’d have made it.
But, a Proteus I had seen early floating about uncloaked. Then a Tengu jumped through. Then another Proteus landed. I started orbiting a little more to try to
dodge some damage as I overloaded my ancillary armor repairer (note: always set
the auto-reload to “off” on ancillaries… better to cap out than die because you
can’t repair yourself). Adrenaline
pumping, I watched as my aggro timer dropped to 4 seconds and my repper cycle
completed…
…only to explode before the server tick could catch up and
apply my reps. So close!
But what a way to go! Had that
armor cycle completed, there’s a chance I could have made it out by the skin of
my teeth if I got a favorable hit on my “jump” command and the cycle time of
the Tengu’s and Onyx’s Mjolnir missiles.
But it was definitely a great time and a thrilling end to a throw-away
ship.
So many moments of Eve are about avoiding adverse situations that
sometimes we forget that pleasure in putting ourselves in a hole to see if we
can dig ourselves out. We’ve got to
enjoy the moments of stress too… without them, the satisfaction just isn’t as
sweet.
But in addition to all the satisfaction, engaging in unfavorable fights
is how you learn and improve. The first
time I was in that situation, I stubbornly kept shooting away, eliminating any
chance of escape. This time, I died two
seconds before my aggression wore off. The
next time, it might only take one shot for me to realize that Onyx isn’t going
down, in which case I manage to survive the timer. Only by trying do we develop the instincts
that help us succeed the next time.
Let that be a lesson for you the next time you think about just selling
that little ship instead of flying it off to glorious death! What does selling it get you? Nothing!
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