tag:blogger.com,1999:blog-4159840807393856856.post617727291213010974..comments2024-02-25T23:01:07.257-05:00Comments on Target Caller: Power ProtectionTalvorian Dexhttp://www.blogger.com/profile/01349917611382684205noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4159840807393856856.post-49389570268081112622014-07-02T10:09:32.871-04:002014-07-02T10:09:32.871-04:00The interesting thing about WH space is that mass ...The interesting thing about WH space is that mass restrictions prevent the power blocs from really excelling. In WH space, you need to have low-mass, blinged ships to maximize power, not sheer numbers. And that has put the null blocs at a significant disadvantage. Some null corps can support WH contingents, but you don't see the null bloc presence in WH space that you might otherwise expect.Talvorian Dexhttps://www.blogger.com/profile/01349917611382684205noreply@blogger.comtag:blogger.com,1999:blog-4159840807393856856.post-88888425826738821252014-06-27T11:07:03.686-04:002014-06-27T11:07:03.686-04:00Yes the En24 article was terrible. If you limit w...Yes the En24 article was terrible. If you limit what a single titan can bridge through, what's to stop PL or the CFC from countering that by using 5 titans bridging to 5 separate cynos? The answer is it would only hurt more moderate sized entities with limited numbers of titans.<br /><br />I also don't believe the scaling of Sov costs would help either as I am sure players would find a way to get around that (spilt up alliances into smaller units but stay in the same coalition). I do think some modified version of the "farms & fields" idea needs to be tried to liven up Null Sec. CCP made a tiny baby step in that direction with the ESS and the moon goo syphon. Obviously, neither of those items are game changers and Null remains relatively unchanged. <br /><br />Let's take this a step further. Imagine that if you killed an ESS in a system, the concord bounties would then get nerfed by 50% for 24 hours! Wouldn't carebears then try to form up and defend them? I know I certainly would. Obviously we could balance that a little by increasing the EHP of the ESS a bit, but still leave it where a small gang of 10 T1 cruisers could melt it 5 minutes (no Caps required!). We could even add a small RF timer if we wanted, say 15 minutes? Give enough time for the locals to ping for a QRF. <br /><br />In terms of completing overhauling sov mechanics to break-up the 3 large empires I am honestly not sure what the solution is. Maybe some kind of modified FW system can be installed where a small hostile force can actively wear down your sov control through running some kind of plex would allow smaller entities to take sov at the edges of the big empires. Unfortuantely, I fear there would be a lot of resistance to this idea amongst the movers and shakers within Null, plus at the end of the day if you want that style of play then you already live in Low Sec. Additionally, let's not forget that CCP already created an area where small to mid sized entities can plant there own flag and build their sandcastle away from the large null sec entites and their power projection...it's called WH space.<br /><br />-AetiusAnonymousnoreply@blogger.com